
HFAG - 360º Virtual Tour
About the Project
360° virtual tour created during a research project, based on an academic study.
Development Details
I captured all materials within HFAG, including photos, panoramic videos, and reference documentation, ensuring fidelity and quality. I implemented the technical experience in Unity, creating a navigation system, interaction points, and visual transitions, adapting for multiple devices. In the final stage, I collaborated with another programmer to add extra functionalities and refine the experience, resulting in an engaging and highly interactive virtual tour, showcasing advanced VR and 3D development skills.
Technologies Used
UnityC#BlenderDaVinci ResolveKritaHandBrakeSupabaseWebGL360° Imaging
